Assorted stuff, experiments or half-baked ideas.
Fall is a procedural never ending experience. You can move around with WASD or arrow keys, and look with the mouse. You can also slow down your fall clicking with the left mouse button (sorry, but it will not work properly on touch devices). Play with the sounds you generate while you bump into stuff, enjoy the colors and the atmosphere. Random markov-chained quotes of wisdom provided for free.
Try it online.
The Interview is an experiment on player directed narration and dialog. Unfortunately I could not finish the dialog content and the relationships between items and texts, so the conversation will not make a lot of sense.
Random events, conversation options through item selecting, and dynamic branching dialog.